John Allen's Timesaver

Item #MRPDF031
Downloadable Product

Learn how to build and operate John Allen's legendary switching game. This package also shows ways to incorporate the Timesaver into your layout. Includes 12 track plans. 6 articles. 15 pages.
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"The object of the game is to make the required switching moves in the least amount of time," stated John Allen when describing the Timesaver. The Wizard of Monterey invented the switching game to occupy operators between sessions at his Gorre & Daphetid RR. This PDF package includes the original Timesaver article written by John Allen in November 1972. Drawing from his own experiences at the Gorre & Daphetid, Model Railroader executive editor Andy Sperandeo adds some tips for setting up and playing the game. For narrow gauge fans, Bob McMahon describes how he built an HOn3 module based on the switching puzzle. Three articles by Ed Vondrak give some ideas for incorporating the Timesaver into your next track plan. (12 pages, 4.6 MB)

Here are the track plans included in this set:

  • The Timesaver by John Allen
  • HOn3 Timesaver by Bob McMahon
  • One of my towns is a Timesaver by Ed Vondrak
  • John Allen's Timesaver revisited by Ed Vondrak
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